﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Pavilion.DesignerTool
{
    public interface IXnaComponent
    {
        void Load(GraphicsDevice graphics, IServiceProvider services);

        void Update(GameTime gametime);

        void Draw();

        void SizeChanged(double width, double height);
    }
}
